Gabriel Dunne
http://gabrieldunne.com/
Gabriel Dunne (b.1981 San Francisco) is an artist and designer whos work represents explorations of visual, audible, and physical frequencies, drawing influence from natural systems, sensory patterns, structures and rhythms of the perceivable and imperceivable universe. His process integrates a wide range of creative mediums including graphic and installation design, music, sound, and visualization/sonification, digital manufacturing and fabrication, software, and physical installation.
His works have been shown internationally in exhibitions and conferences including New York MoMA, SIGGRAPH, India Art Faire, Barcelona Festival Sonar, Interferenze Italia, and featured WIRED Magazine, Mondo India, FOCUS Italia, Discover, Adult Swim/Cartoon Network, Contemporary Art of Science and Technology, and Architectural Digest.
In 2010 he co-founded a San Francisco based collective studio [O_o] oooshiny, which has grown to include an international community of designers, technologists, and artists.
Professionally he’s worked as a visual effects supervisor, animator, graphic and code artist for Motion Theory, creating visual effects for award-wining music videos and commercials, receiving numerous AIGA, ACIP, and Type Directors awards. He later worked for Google and Stamen Design producing data visualizations, including Cabspotting with San Francisco based boutique Stamen Design which is featured in New York MOMA’s permanent collection. He consults for Obscura Digital, contributing to immersive, multi-sensory experiences for public space, environments, and installations. Since 2005, he is a partner in Tessellated Group, an engineering and design company, contributing to multiple invention patents in clean-tech structural manufacturing processes.
In addition to being an artist and designer, Dunne is involved in education and conducts workshops in various communities, schools, and independent organizations. He has a developed curriculum for visual programming, open source technology, and audio/visual graphics software, and integrative media arts practice. As a proponent for computational literacy, he strives to recontextualize computing and technology as a creative, artistic medium.
Dunne recently finished an artist residency at Autodesk and is based out of his studio in San Francisco. He holds a B.A. from UCLA DMA.